Real-World Python: Real Projects in Python
360 pages
English
PDF
4.5

Real-World Python: Real Projects in Python

Real-World Python: Real Projects in Python

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Introduction

The book "Real-World Python: Real Projects in Python" (original title — Real-World Python: A Hacker's Guide to Solving Problems with Code) by Lee Vaughan is not another syntax textbook, but a practical guide that immerses the reader in the world of real-world problems. Published in 2020, the 360-page book offers a unique approach: instead of boring examples with calculators and shopping lists, you will create working applications, games, data analysis tools, and even simulations. Lee Vaughan, known for the books "Impractical Python Projects" and "Python Tools for Scientists," masterfully combines entertaining content with deep learning.

What is this book about?

The book is built around 16 real projects, each solving a specific problem. You don't just write code — you learn to think like an engineer: analyze a problem, design a solution, test, and debug. The projects cover a wide range of areas: from cryptography and computer vision to web scraping and simulation of physical processes. For example, you will create a brute-force password cracking program, write a bot for playing Rock-Paper-Scissors using OpenCV, build a solar system simulator, and even implement a simple artificial intelligence for playing tic-tac-toe.

Who is this book for?

The book is aimed at readers who have already mastered the basics of Python (variables, loops, functions, lists, dictionaries) and want to move on to real projects. The ideal level is Junior or Middle, someone who has already written several dozen scripts but feels uncertain about large projects. Beginners who have just started learning will find it difficult — the author assumes you know how to install libraries via pip and work with the command line. However, for those who want to "touch" real programming, the book will be an excellent springboard.

What will the reader learn?

  • Working with external libraries: OpenCV, NumPy, Matplotlib, Pygame, Requests, BeautifulSoup, Scikit-learn, and others.
  • Image processing and computer vision: face, color, and object recognition.
  • Web scraping and working with APIs: collecting data from websites, parsing HTML, working with JSON.
  • Cryptography and security: encryption, hashing, password cracking.
  • Simulations and games: physics engines, random processes, game logic.
  • Data analysis and visualization: plotting graphs, statistical calculations.
  • Basics of artificial intelligence: simple neural networks, search algorithms.
  • Working with files and serialization: saving and loading data, working with CSV and JSON.
  • Debugging and testing: using pdb, writing unit tests.
  • Code optimization: profiling, using generators, caching.

Strengths of the book

1. Practical focus. Each chapter is a complete project that can be run and shown to friends. Motivation remains high throughout the book.

2. Realistic tasks. You don't learn abstract concepts, but solve problems developers face: how to process video from a webcam, how to scrape a dynamic website, how to protect data.

3. Step-by-step instructions. The author explains each step in detail, not missing important details. The code is commented, and complex points are discussed separately.

4. Variety of topics. The book covers many areas, allowing the reader to find what truly interests them and delve deeper into that field.

5. Humor and light style. Lee Vaughan writes with humor, using references to science fiction and pop culture.

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