cpp-httplib Library: OAuth 2.0 Client in C++ for Web Applications

Online Python Trainer for Beginners

Learn Python easily without overwhelming theory. Solve practical tasks with automatic checking, get hints in Russian, and write code directly in your browser — no installation required.

Start Course

OAuth 2.0 Client in C++ Using cpp-httplib



In modern software development, integration with external services via OAuth 2.0 has become the de facto standard. For the C++ language, which is traditionally associated with system programming, there are several ways to implement an OAuth client. One of the lightest and most efficient solutions is the cpp-httplib library — a single-header HTTP/HTTPS library that allows you to create both server and client applications without external dependencies.



In this article, we will explore how to use cpp-httplib to build a full-fledged OAuth 2.0 client that can authenticate via Google, GitHub, VK, and other providers. The material is aimed at C++ programmers who want to add authentication to desktop or embedded applications.



What is cpp-httplib?



cpp-httplib (also known as httplib.h) is a header-only library for C++11/14/17 written by Yuji Hirose. It provides a simple and intuitive API for making HTTP requests and creating HTTP servers. It supports SSL/TLS (via OpenSSL or MbedTLS), proxies, cookies, and asynchronous requests.



  • Header-only — just copy one file into your project.
  • HTTPS support — secure connection for OAuth.
  • Small footprint — about 8000 lines of code.
  • Cross-platform — Windows, Linux, macOS, BSD.


For OAuth 2.0, we will need to make GET and POST requests to the provider's endpoints, as well as handle redirects. cpp-httplib handles this perfectly.



Architecture of an OAuth 2.0 Client in C++



A typical OAuth 2.0 Authorization Code Flow includes the following steps:

  1. The application opens the user's browser with the authorization URL.
  2. The user confirms access.
  3. The provider redirects to the callback URL with a temporary code.
  4. The application exchanges the code for an access token.
  5. Requests to the API are made using the token.


In C++, we can implement this by starting a local HTTP server (using cpp-httplib) to intercept the callback. Alternatively, we could use an embedded browser and track the URL via system events, but the server approach is simpler.



Implementation Example: OAuth via GitHub



Let's look at a complete example of a client that authenticates via GitHub OAuth. To make it work, you need to register an OAuth App on GitHub and obtain a Client ID and Client Secret.



#include <httplib.h>#include <iostream>#include <string>#include <thread>#include <regex>

// Configurationconst std::string CLIENT_ID = "your_client_id";const std::string CLIENT_SECRET = "your_client_secret";const std::string REDIRECT_URI = "http://localhost:8080/callback";const std::string AUTH_URL = "https://github.com/login/oauth/authorize";const std::string TOKEN_URL = "https://github.com/login/oauth/access_token";const std::string API_URL = "https://api.github.com/user";

std::string auth_code;

void start_local_server() { httplib::Server svr; svr.Get("/callback", [&](const httplib::Request& req, httplib::Response& res) { // Extract code from query parameters if (req.has_param("code")) { auth_code = req.get_param_value("code"); res.set_content("<h2>Authorization successful! Close the window.</h2>", "text/html"); svr.stop(); } else { res.set_content("<h2>Authorization error</h2>", "text/html"); } }); std::cout << "Server started on port 8080..." << std::endl; svr.listen("0.0.0.0", 8080);}

int main() { // Step 1: Form the authorization URL std::string auth_url = AUTH_URL + "?clien

Recommendations