What is Kotlin Multiplatform and why is it needed?
\n\nKotlin Multiplatform (KMP) is not a library in the classical sense, but a technology (SDK and set of tools) from JetBrains that allows you to write shared code in Kotlin and compile it for multiple platforms: JVM (Android, servers), JavaScript (web browsers, Node.js), Native (iOS, macOS, Windows, Linux, watchOS, tvOS).
\n\nWhy is it needed? In modern development, it is often necessary to create applications for different platforms. Traditionally, this meant writing code in different languages (Swift for iOS, Java/Kotlin for Android, JavaScript for the web). Kotlin Multiplatform solves this problem by allowing you to move business logic (network requests, database operations, data validation, serialization) into a shared module that is used on all platforms. Platform-specific code (UI, camera work, sensors) remains native, but its volume is significantly reduced.
\n\nKey advantages:
\n- \n
- Reduced development time: Write the logic once — use it everywhere. \n
- Single codebase: Fewer bugs, easier to maintain and refactor. \n
- Native performance: Unlike React Native or Flutter, KMP compiles to native code, not through an abstraction layer. \n
- Flexibility: You can start small — extract just one library (e.g., for network requests) and gradually expand the shared code. \n
- Use of existing code: You can connect native libraries via the
expect/actualmechanism. \n
Kotlin Multiplatform is ideal for: mobile applications (Android + iOS), server applications (Ktor + KMP), web applications (Kotlin/JS), desktop applications (Compose Multiplatform), and libraries that need to work everywhere.
\n\nInstallation and Setup
\n\nKotlin Multiplatform is not installed via pip or npm. It is a build tool configured through the Gradle build system. Below is the standard process for creating a project with KMP.
1. Install IntelliJ IDEA or Android Studio
\nIt is recommended to use IntelliJ IDEA Ultimate (Community Edition also works, but with limitations) or Android Studio with the Kotlin Multiplatform plugin.
\n\n2. Create a Project
\nThe easiest way is to use the Kotlin Multiplatform Wizard (online tool from JetBrains): https://kmp.jetbrains.com/. Select the required platforms (Android, iOS, Desktop, Web) and download the ready-made template.
\n\n3. Project Structure (Gradle)
\nThe main configuration file is build.gradle.kts (root and module-level). Key plugins:
// Root build.gradle.kts\nplugins {\n kotlin("multiplatform") version "1.9.22" apply false\n kotlin("plugin.serialization") version "1.9.22" apply false\n id("com.android.application") version "8.2.0" apply false\n id("org.jetbrains.compose") version "1.5.11" apply false\n}\n\n// Shared module (shared code)\nplugins {\n kotlin("multiplatform")\n kotlin("plugin.serialization")\n id("com.android.library")\n}\n\nkotlin {\n androidTarget {\n compilations.all {\n kotlinOptions {\n jvmTarget = "1.8"\n }\n }\n }\n\n listOf(\n iosX64(),\n iosArm64(),\n iosSimulatorArm64()\n ).forEach {\n it.binaries.framework {\n baseName = "shared"\n isStatic = true\n }\n }\n\n sourceSets {\n val commonMain by getting {\n dependencies {\n implementation("org.jetbrains.kotlinx:kotlinx-coroutines-core:1.7.3")\n implementation("org.jetbrains.kotlinx:kotlinx-serialization-json:1.6.2")\