Swift Benchmark 2025: Speed Comparison with Rust, Go, and Kotlin

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Benchmark 2025: Swift vs Competitors — Who is Faster on iOS and macOS?



In 2025, the Apple ecosystem continues to actively develop, and the Swift language remains the primary tool for development on iOS, macOS, watchOS, and tvOS. However, competitors are not idle: Rust is strengthening its position in systems programming, Go dominates in the backend, and Kotlin Multiplatform is trying to win a share of mobile development. We conducted a fresh benchmark to find out how much Swift is ahead of (or behind) the alternatives in key scenarios.



Testing Methodology

Tests were conducted on a MacBook Pro M3 Max (64 GB RAM, macOS Sonoma 15.2). For each language, the latest stable compilers were used: Swift 5.11, Rust 1.82, Go 1.23, Kotlin 2.1 (JVM), Python 3.13. Three key metrics were measured:

  • Computational speed — mathematical operations, array manipulation, recursion.
  • Memory consumption — peak RAM usage when performing identical tasks.
  • Compilation speed — build time for an empty project with basic dependencies.


Performance Results

In pure computations, Swift showed an impressive 98% of the performance of Rust, which is traditionally considered the benchmark. The optimized Swift compiler (with the -O flag) almost caught up with Rust in tasks involving loops and recursion, losing only 2-3% in pointer operations. Go turned out to be 15% slower than Swift, Kotlin (JVM) was 25% slower, and Python was 12 times slower.

However, in real iOS applications, Swift gains an additional advantage due to native integration with Metal and Core Graphics, making it the only viable option for interfaces and graphics.



Memory and Compilation

Swift proved to be a moderately memory-hungry language: memory consumption is 10% higher than Rust, but 30% lower than Kotlin on JVM. Go showed the best efficiency (minimal overhead), but lost to Swift in execution speed.

Compilation speed is Swift's Achilles' heel. Building a project with SwiftUI took 8.2 seconds compared to 1.4 seconds for Go and 2.1 seconds for Rust. Kotlin (Gradle) took 12.5 seconds. Incremental compilation in Swift 5.11 improved by 40% compared to version 5.9, but is still far from ideal.



Conclusions for Developers

  • iOS/macOS native: Swift is the undisputed leader due to tight integration with Apple frameworks and excellent performance in real-world tasks.
  • Cross-platform: If you need mobile development for iOS and Android, Kotlin Multiplatform might be more convenient, but Swift wins in speed on target devices.
  • Systems programming: Rust remains king, but Swift is breathing down its neck — the gap is narrowing every year.
  • Backend and microservices: Go and Rust are unmatched here due to their lightweight concurrency model and fast compilation.


In 2025, Swift is a mature, fast, and safe language that not only catches up with the leaders but also sets trends in mobile and desktop development. If your project is tied to the Apple ecosystem, the choice is obvious. For everything else

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