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dyld: Library not loaded: @rpath/libswiftCore.dylib error when launching iOS app

Hello everyone! I'm new to Swift and Xcode, and I've encountered a confusing error. I created a simple iOS project (Single View App) in Swift, added a couple of UI elements (UILabel, UIButton) and wrote some simple code to handle button presses. Everything compiles without errors, but when I try to run the app on the iPhone 14 Pro simulator (iOS 16.4), it crashes immediately after launch with the following console message: ``` dyld: Library not loaded: @rpath/libswiftCore.dylib Referenced from: /Users/username/Library/Developer/CoreSimulator/Devices/.../App.app/App Reason: no suitable image found. Did find: /Users/username/Library/Developer/Xcode/DerivedData/.../Build/Products/Debug-iphonesimulator/libswiftCore.dylib: mach-o, but wrong architecture ``` I've already tried: 1. Cleaning DerivedData (Produ