Testing Swift (iOS/macOS) Applications: From Unit Tests to UI Automation
300 pages
English
PDF
4.5

Testing Swift (iOS/macOS) Applications: From Unit Tests to UI Automation

Testing Swift (iOS/macOS) Applications: From Unit Tests to UI Automation

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Summary:

Testing is one of the most underestimated yet critically important parts of iOS and macOS development. This book bridges the gap between basic Swift knowledge and a professional level where your code is covered by tests and releases happen without the fear of "breaking something." You will learn not just to write tests, but to build a reliable quality assurance system.



Who this book is for

  • iOS/macOS developers who already know how to write in Swift but want to learn testing from scratch or systematize their knowledge.
  • Team Leads and Technical Managers who are implementing a testing culture in their team and looking for practical approaches.
  • Junior and Middle developers striving to reach the next level — the ability to write tests is often a deciding factor in hiring.
  • Developers on other platforms who are transitioning to Swift and want to incorporate testing into the architecture from the start.


What you will learn

  • XCTest basics — writing and organizing unit tests, assertions, test suites.
  • Mocking and Stubbing — isolating code from external dependencies (network, database, file system).
  • UI testing with XCUITest — recording and writing tests for the user interface, handling asynchronous states.
  • Testing Combine and async/await — verifying reactive code and modern asynchronous patterns.
  • Integration testing — testing Core Data, network requests, and Keychain.
  • Performance testing — measuring performance and identifying bottlenecks.
  • CI/CD for tests — setting up GitHub Actions, Bitrise, Xcode Cloud for automatic test execution.
  • Code coverage and TDD — how to measure coverage and write tests before code (Test-Driven Development).


Why this book

Unlike scattered articles and Apple documentation, this book presents a unified approach: from project setup to complex scenarios like testing multithreading or SwiftUI. Each chapter contains real code examples that you can apply immediately. You will get not just theory, but ready-made templates and best practices proven in commercial projects.



The book is written in a lively style with a focus on practice. After reading it, you will be able to confidently answer testing questions in interviews and, most importantly, write stable applications that don't let users down.

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