Swift (iOS/macOS) Application Performance
300 pages
English
PDF
4.5

Swift (iOS/macOS) Application Performance

Swift (iOS/macOS) Application Performance

Author:

Year:

Summary:

The book "Swift (iOS/macOS) Application Performance" is a practical guide to creating fast and responsive applications for the Apple ecosystem. The author, Andrey Vetrov, shares proven techniques and insights that will help you take your projects to a new level of efficiency.



What is this book about?

The book covers all key aspects of Swift code performance. You will learn:

  • How to properly use profiling tools (Xcode Instruments, Time Profiler, Allocations) to identify bottlenecks.
  • Memory management principles: ARC, leaks, weak/unowned references and their impact on speed.
  • Optimizing work with collections, strings, and closures.
  • Asynchronous programming: GCD, OperationQueue, Swift Concurrency (async/await) and their impact on UI responsiveness.
  • Optimization specifics for different devices: iPhone, iPad, Mac.
  • Working with caching, lazy loading, and minimizing power consumption.


Who is this book for?

The book will be useful for:

  • Junior and Middle developers who want to understand why their application is lagging and how to fix it.
  • Senior engineers striving for a deep understanding of the internal workings of Swift Runtime and LLVM.
  • Team Leads and architects responsible for the overall performance of the product.
  • Game and graphics application developers where every frame counts.


What will you learn after reading?

  • Learn to read and analyze Instruments reports, find "heavy" code sections.
  • Be able to reduce application launch time and response time to user actions.
  • Learn how to avoid common mistakes that lead to freezes and crashes.
  • Master methods for profiling graphics (Metal, Core Animation) and network operations.
  • Get ready-made recipes for optimizing UITableView, UICollectionView, and SwiftUI.


This book is not dry theory, but a collection of real-world cases and code examples that can be immediately applied in your projects. Whether you are creating a social network, a banking application, or a game, the knowledge from this book will help make your product faster and more stable. Perfect for self-study and as a desktop reference for every iOS/macOS developer.

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